My research area

My expertise covers Educational Technology, Learning Technologies, Digital Design and Sociotechnical Design. My work includes user experience and usability studies.

Man study area

When offline and online worlds are merging together, a new phenomenon appears: CrossActionSpaces (my book, Routledge/2016) . Under such new conditions, I study how technology-enhanced designs affect learning and work. Results from my projects show how to design for creativity in education, how to utilize remote labs in engineering education, and how to make use of tablets in schools for deep-meaningful learning.


With my work -- analyzing and improving technology from a human-centered view --  I contribute to Quality of Life for all. Results lead to design of the 'classroom of the future' focusing on creative teaching and learning practices. With my socio-technical design approach, I also make an impact on technology developers to make their products and processes more user-friendly, usable and useful.


  • Information Experience Lab: We conduct user experience and usability studies in Journalism, School of Nursing, Computer Science, College of Education, The Information Experience Lab adopts a SocioTechnical Design approach to integrate user experience in technical designs, for example, usability testing. Newest trends illustrate a need for usability testing for small devices and applications for wearables. The IELab is striving towards new usability methods for such new flexible devices. In addition, there is a need to rethink existing usability methods for new groups of users such as smart city applications, preschoolers and English language learners

  • iPedagogies and Digital Designs for Learning:

    • Digitalization of K-12 schools with iPad/tablets and laptops. We explores how teachers in schools designs for teaching and learning when they use digital technologies. What kind of innovative forms of pedagogies do they create? We study sociotechnical-pedagogical processes, and help teachers to improve their digital teaching/learning practices, and we make an impact on schools during their digital transformation. 

    • Are you interested in studying digital technology, teachers' designs for learning  and students outcomes?  Digital Didactical Design (DDD) is an approach that engages teachers in  designing for tablet/technology-mediated learning. The project ask, in what ways teachers use ipads/technology, for what kinds of teaching activities and learning activities, and how are these designs connected to the student learning outcomes.  We use the five-layer DDD-model (Jahnke, 2015) for studying the designs and then, we relate the teacher designs to student outcomes such as products created with different apps.  The project helps teachers to evaluate and reflect on their designs for learning with the aim to promote student learning progress.

  • CrossActionSpaces: There is no thing called 'distance learning'. We learn when we are present. It is distance teaching. Also, the term of blended learning is crucial. What do we really blend? Thus, what happens when online and offline worlds are merging? Human behavior turns from inter-action to cross-action. Which kinds of designs for learning are needed under those new conditions? That is what we study. We argue we need reflective crossactions in learning expeditions

  • Wearables and Learning: Do you want to work with newest technologies such as smart glasses and wearables, and want to know how to 'design for sociotechnical learning’? Then, join our SISLT team and our LexMizzou project where we create collaborative learning expeditions for new students on Mizzou Campus.

  • Keywords
    • Human-Centered Sociotechnical Design / Digital Design
    • Innovative use of technology (e.g., tablets, wearables, AR, tele-presence robots)
    • Technology-enhanced Designs for Learning Expeditions
    • Exploring Designs for Learning through Reflective Making

List of research projects and grants

Main research projects (selection)

  • InPUD -- Socio-technical, online learning communities in a computer science study programme (2001-2004; follow-up 2006-2009)
  • DaVINCI -- Creativity in higher education (2008-2011)
  • PeTEX -- Remote-Controlled Labs in Engineering Education (2008-2011)
  • Digital Designs for 'Didaktik' -- Tablets/iPads in schools in Denmark, Sweden and Finnland (2012-2016)
  • LeXMizzou, Students as Digital Game designers for learning; University of Missouri, USA)  (2016-2017)

Further projects are listed here: http:/


Research projects with regard to Digital Didactics  - Digital(e) Didaktik - are available in the menu left.

Research projects

11/25/2013 15:10

Digital Didactical Designs - grant by

We are very happy to inform that our research project application has been granted by the Swedish Research Council ( : “Of 297 applications received, 38 have been granted, giving a success rate of 12.8 percent.” For our project, we will receive around 5.4 Mio SEK (ca. 610 000 Euros), around 3...

Read more


06/01/2012 20:49

Research projects

Here are our current and finalized research projects (menu left) Abstracts to our current 5 projects can be found here: Media Tablets and Didactics Mobile Learning Creative Learning Rethinking Blended Learning (is there any unblended learning?)  

Read more


02/18/2012 17:46

My theoretical underpinnings: the advanced social role theory

Recently, a person asked me, "What are your theoretical and methodological underpinnings?".  Although I have an answer, sometimes it is difficult to make it explicitly, and that is an hint that you have to work on this topic. My theoretical underpinning is the expansion of the role theory...

Read more


11/09/2011 18:33

My research areas - just a brief overview

My research areas -- a strong focus on Research on Higher Education and Faculty Development a) Digital Didactics - Designing learning supported by new technologies - Studying sociotechnical-didactical systems - Computer-Supported Collaborative Learning (CSCL) - How to 'teach' creativity? b)...

Read more


10/24/2011 14:57

An overview about my research projects are here....

Please have a look at to read more about my research projects.

Read more


Why "Design"?

06/22/2011 12:26

I am a 'design researcher' - why do I focus my research studies on sociotechnical-learning design?

Last week, a person asked: You are actually a sociologist? Why do you focus on 'design'? A good question! New technologies, for example mobile devices such as smart phones and tablet PC’s, but also Web 2.0 applications like Facebook, or mobile devices (e.g. iPads) give teachers, instructors etc....

Read more


ICT, media and learning (ICTML) --- Designing the Interdependencies

... between

  1. teaching and learning approaches ("Didaktik" designs the relations between instruction and construction),
  2. use of social technology (e.g., Web 2.0, social software, Social Media) and
  3. teaching and learning cultures (in different disciplines, subjects, department,...).

Connecting people and different research fields; sharing ideas and communities – I want to enable opportunites to reflect ideas, concrete prototypes and open research questions regarding ICT, media and learning subtitled with “Creative Learning Cultures – Educational Innovations in a Web 2.0 World”.

Open research questions are

  • How to reshape/design (develop & evaluate) Technology-enhanced (creative, collaborative) learning successfully? What does “successful” mean? What elements can be designed (technical applications, didactical approaches, etc.)? What are appropriate methods (e.g., how to apply Design-based research)?
  • What can we learn from "others" when to foster creativity in teaching and learning (enhanced by Social Media)?
  • How to restructure teaching and learning in a) higher education, and b) computer-supported collaborative learning at the workplace? (see CSCL@Work => go to


First answers are given in my publications. Read more... publications

 Further research activities including projects and teaching courses can be found online on the "older" website hosted by HDZ, TU Dortmund university, where I was Assistant Professor. See details here...



Dr. Isa Jahnke

University of Missouri
School of Information Science and Learning Technologies (SISLT, iSchool)
Associate Professor
Director of Research for the IELab